package main.listeners.listenerClasses.loading;

import gameStates.gui.LoadingState;

public class LoadingChangedEvent {
	
	protected LoadingState loadingState;
	
	public LoadingChangedEvent(LoadingState loadingState) {
		this.loadingState = loadingState;
	}
	
	public LoadingState getLoadingState() { return loadingState; }
}